Roblox: Ultimate Toilet Tower Defense Script
Roblox Toilet Tower Defense Script: A Comprehensive Guideline
Introduction
Roblox is a well-known on the web game software that allows users to create and talk about their own online games. Tower defense video games are a well-known genre on Roblox, and the Toilet Tower Defense script is one associated with the most well-known scripts for this specific genre.
The Toilet Tower Defense script is a Roblox Lua script that permits users to produce their own tower defense games. Typically the script involves some sort of variety of functions, including:
- Numerous tower types: The script includes a new variety of distinct tower types, each along with its own unique abilities.
- Upgradable and gives: Podiums can be enhanced to increase their damage, range, plus other stats.
- Adversary waves: The script includes a variety of various foe waves, each and every with its very own special challenges.
- Supervisor battles: The script also involves boss fights, which are a great deal more hard than the regular enemy surf.
How in order to Use the Script
To use typically the Toilet Tower Defense script, you will need to very first create a brand-new Roblox game. After you have produced some sort of new game, you can click on the " Scripts" tab in addition to then click on the " Fresh Script" button.
In the script editor, an individual will need in order to paste the pursuing code:
--[[ Toilet Tower Defense Script simply by [Insert Label Here] ]] --[[ Constants ]] local TOWER_SIZE = 34 local TOWER_RANGE = 200 nearby TOWER_DAMAGE = 10 local TOWER_COST = 100 local ENEMY_SIZE = 32 local ENEMY_SPEED = 2 local ENEMY_HEALTH = 100 --[[ Variables ]] local and gives = local opponents = local money = 0 --[[ Functions ]] function createTower(x, y) local tower = Instance. new("Part") tower. Size = Vector3. new(TOWER_SIZE, TOWER_SIZE, TOWER_SIZE) tower. Placement = Vector3. new(x, b, 0) tower. Material = "Plastic" tower. BrickColor = BrickColor. new("White") tower. CanCollide = bogus table. insert(towers, tower) end function createEnemy(x, y) local adversary = Instance. new("Part") adversary. Size = Vector3. new(ENEMY_SIZE, ENEMY_SIZE, ENEMY_SIZE) enemy. Position = Vector3. new(x, b, 0) opponent. Material = "Plastic" foe. BrickColor = BrickColor. new("Red") opponent. CanCollide = false table. insert(enemies, enemy) end function update(dt) -- Update may be for i, tower in pairs(towers) do -- Find typically the closest enemy localized closestEnemy = zero local closestDistance = math concepts. huge intended for m, enemy inside pairs(enemies) do local distance = (tower. Position - foe. Position). Magnitude in the event that distance < closestDistance then closestEnemy = opponent closestDistance = distance end finish -- If right now there is a closest enemy, attack it if closestEnemy then -- Calculate the damage local deterioration = TOWER_DAMAGE * dt -- Implement the damage for you to the enemy closestEnemy. Health and fitness = closestEnemy. Health and fitness - deterioration -- If the opponent is dead, get rid of it from typically the table if closestEnemy. Health < = 0 then desk. remove(enemies, j) finish end end -- Update enemies for i, enemy throughout pairs(enemies) do -- Move the adversary enemy. Position = enemy. Position + Vector3. new(ENEMY_SPEED * dt, 0, 0) -- If the particular enemy reaches the end of the particular path, remove this from the desk if enemy. Placement. X > 800 then table. remove(enemies, i) end ending -- Update cash money = cash + dt * 0. 1 ending --[[ Main ]] -- Create a new new game illustration local game = Instance. new("Game") online game. Name = "Toilet Tower Defense" -- Create a brand new workspace instance community workspace = Illustration. new("Workspace") game. Workspace = workspace -- Create a brand-new camera instance nearby camera = Illustration. new("Camera") camera. Title = "Main Camera" camera. CFrame = CFrame. new(Vector3. new(0, 0, 0), Vector3. new(0, 0, -1)) workspace. CurrentCamera = camera -- Make a new player instance local player = Instance. new("Player") player. Name = "Player" workspace. Player = player -- Create a new script instance regional script = Illustration. new("Script") script. Title = "Main Script" script. Source = "" workspace. Script = script -- Start the sport